Project Description

Create a project in .NET using C# that is capable of managing an online shopping system. There will be two roles:

  • Administrator
  • User

Administrator:

The administrator will have the complete access to the system. The administrator will be able to add, edit, and delete:

  • Products and their price
  • Categories
  • Companies
  • User accounts

User:

The user will be able to:

  • Search a product by its name, company or category.
    • Search should also display how many quantities are available along with the price.
  • Add the products to the shopping cart.
  • Checkout the products.
  • While checking out, the user should be able to edit the quantities, and even remove the selected products from the shopping cart.
    • When the user has bought a product, remember to reduce the quantity of that product from your database.
  • View the history of products purchased.

Project Requirements

1.Project shall make use of the following technologies/techniques:

  • Web forms.
  • ADO.NET, for database connectivity.
  • Commenting. The code shall be commented according to the following requirements:
    • Each class shall have a header with the principal author of the code and a short description of what the code in the file is for.
    • Each method and field shall be commented and include a brief description of the purpose of method and field. If the Author of the method is different than the author of the class, the author name shall also be included in method headers.
    • The code (inside functions) shall be commented to explain WHY the code is there (not how, not what) wherever necessary.
  • Coding conventions:
    • Forms and controls naming conventions.
    • Scope prefixes conventions (e.g. use of _ prefix for any field).
    • Naming conventions: names start with capital letters for classes, methods and properties, and start with a small letter for variables and fields.

2.Quality of the design and code will have a significant role when grading the project:

  • Simple, cohesive classes and methods.
  • Descriptive names for classes, methods and variables.
  • Coding conventions (naming conventions, indentation, code organization).
  • Comments
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