Design a class called Pet ( the class file should be called Pet.java ) , with the following fields:
Name The Name field holds the name of the pet Example values: Spot, Fluffy
Type The Type field holds the type of animal that the pet is Example of values: "Dog", "Cat", "Bird", "Fish", "Rabbit", "Guinea pig", "Turtle"
Age The Age field holds the age of the pet (in years) Example values: 1, 9
Height The Height field holds the height of the pet Example values: 2.5
Weight The Weight field holds the weight of the pet Example values: 16.5, 3.0
Color The Color field holds the color of the pet Example values: orange, brown
The Pet class should also have the following methods:
SetName The setName method stores a value in the Name field
GetName The getName method returns the value of the Name field
SetType The setType method stores a value in the Type field
GetType The getType method returns the value of the Type field
SetAge The setAge method stores a value in the Age field
GetAge The getAge method returns the value of the Age field
SetHeight The setHeight method stores a value in the Height field
GetHeight The getHeight method returns the value of the Height field
SetWeight The setWeight method stores a value in the Weight field
GetWeight The getWeight method returns the value of the Weight field
SetColor The setColor method stores a value in the Color field
GetColor The getColor method returns the value of the Color field
PrintStory The PrintStory method should display/output to the console the following message (inserting values for the class field into the appropriate location): There once was a COLOR TYPE named NAME who lived in Dallas, Texas. In 2018, when it was AGE years old, NAME was HEIGHT feet tall and WEIGHT pounds. NAME was a happy TYPE and had long and happy life.
Once you have designed the class, design a program/project/driver class (the program/project/driver class file should be called [YourName]Assignment1; replace [YourName] with your actual name) that creates an object of the class Pet and prompt the user to enter (in a descriptive/user-friendly way 2 ) the name, type, age, height, weight, and color, of his or her pet. This data should be stored in the object using the corresponding Set methods. Use the objects accessor Get methods to retrieve the data from the object (the pets name, type, age, weight, and color) and confirm it / PrintStory . You will need to add the class Pet to the [YourName]Assignment1 project and add your code to the project/driver class main method.
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