You are going to write a class, complete with private attributes and public methods and also a main routine that will create object of this class and use them. The goal of this program (which we will continue to build on in future assignments) is to create a record for video games played by the user. Define a class that will store information about a video game, including its name, current high score, number of times played, and any other information you'd like objects of this class to know. Each of these elements will be an attribute. Your class should also have get and set methods for each of the attributes you define, including the 3 specified. Now write a main routine that will create 2 of these video game objects. Ask the user for the relevant information to fill in the objects, i.e. game name, number of times played, and the current high score, etc. Then report out the values for each game using the following format:
Game Name Played # times (HIGH SCORE #) // of course your objects will supply the Game Name and # values.
Your main routine should have a void subroutine responsible for producing the final output values for both game objects.
Your code should also have a separate function or functions to prompt for and acquire the values needed for each attribute, returning the value that will be used in the corresponding object's set method. PLEASE NOTE THIS IS C++